Short News click here to see news articles
25th July 2017Question is.. do you remember MasterCores.com?
8th July 2017
Newera has been merged into Antica!
21st June 2017Poll: Go back to original Tibia PVP systems with daily/weekly/monthly frags?
16th June 2017An issue with character creation was fixed!
The issue said the character was created, even if the name was already taken and the character actually wasn't created.
This issue has been fixed and now the proper notice will show up!
16th June 2017For brand new players: If you're having client problems, you can download a a fully updated client here.
If your client can't start properly, you need to whitelist it in your firewall!
The client works for all windows operation systems between Windows XP to Windows 10.
It also works under linux by running it in Wine.


In DarkOT the loot system is about luck! not statistics!

a creature that drops items with 1% rate, you can't expect that you WILL find the item within 100 killed creatures!

So short, every now and then the game calculates every type of monster that's in the game, if there should be luck or not.

So during a little time, you can kill 1000 dragons without looting anything else than gold and food.
But suddenly you'll loot 2 dragon shield within 4 dragons.

But in the long run, the monsters % loot chance match up even thou the luck system.

So when you go out hunting, don't count that you'll go profit! you may have the "unluck" the time you're going to hunt!

And honestly that's what the game is about, luck and unluck! and it's fun to talk about betweens friends too! which ones got umber-luck while others got such a bad luck!








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