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28th March 2017The downtime was caused by mayor network time-out that the hosting company had this morning.
Due to the offline time of DarkOT, we have enabled a 10% experience bonus that will last until next SS.
28th March 2017Today DarkOT was offline for a period of time between 05:16-07:57 CET.
The game was online internally but nobody could connect to neither game nor website during this preiod of time.
The reason for it is unknown yet and will be checked up on, we will post it here when we find what caused it.
27th March 2017Due to the shortage of houses, the inactivity rule about losing house if staying 30 days inactive has been changed to 14 days.
So from now on, if you fail to login to the game on your account for 14 days you will lose your house, house items will be sent to the town depot of which town the house was in.
27th March 2017We had an server-save at 16:20 CEST today to fix the weight of fluids and also fixed an issue that allowed you to use life fluids and spamm spells at same time.
27th March 2017Tomorrow server-save (March 28) the weight of the new fluids will decrease a little.


Stair jumping is a part of the oldschool, however that too should have it's limitations.

When you stair jump, sure you can use melee and magic without a "cooldown".

But if the monster is close to the stair, it will hit you and it will hit you hard!
They will hit you the very moment you show up!

This is to limit the stair jumping so that very low players shouldn't be able to hunt legendary creatures just because the creatures aren't fast enough at stairs.

Imagine a level 20 hunting demons.

Or more reliable, imagine a lvl 10 paladin hunting dragons WITH profit, that's not how it should be and that also would be very unfair for knights.








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